Jan 14, 2002 The fact that gamers have done all this before in Crazy Taxi also weighs heavily on the replay value of Road Rage - especially once the redundancies of.
People say:
I slagged the Xbox version of Road Rage a couple issues ago, not for its blatant plagiarism of Crazy Taxi, but rather for its many gameplay issues. I kept my expectations low going into the GameCube version this month and saved myself the disappointment. This is the exact same game as its Xbox and PS2 counterparts, which means you'll still have to deal with irritating load times and janky collision detection problems (it's easy to get your car stuck on objects and buildings). What's worse is that RR still has very little in the way of depth. Like CT, the object is to make some dough by driving the denizens of Springfield around town. The faster you truck, the bigger the buck. But man, did these cats miss the point of CT or what? RR doesn't reward you for weaving through traffic, pulling off jumps or causing near-misses. In fact, there isn't much technique here at all. Leave out these moments of skill and all you've got is a very bland rip-off starring the cast of our most beloved animated series. Sorry Simpsons fans, this is not the game it could have been.